Same old points being made. The game has had builds mostly revealed shortly before they were reworked. IMO was a fun time for the game as it encouraged more diverse builds and switching became very important. Some people prefer the mystery and build hunting, but after so many years if we're still building the same way is much really going to be discovered? Kind of moot at this point anyway, not likely to be revealed and I don't see a change to that being a big draw for players.
Not sure what Chubby means when he keeps saying the game "Can't handle more players" though. We've had tripple the current numbers and it runs fine. In the past it's had 50 times the current number of fighters and been fine, the game can handle more players on the technical side without much trouble.
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2019 KOK Winner 2019 Endgame Winner 2014 best newcomer 2014 most improved